Street Fighter 5 Review Roundup

Ahead of Street Fighter 5’s launch on February 16, reviews have started appearing online, with critics delivering their verdict on the fifth mainline entry in Capcom’s beloved fighting game franchise.

Take a look below to find a list of scores, along with a short excerpt from each review. By the time you’re done reading, you’ll have a good overview of the game’s critical reception and can decide on whether to pick it up.

For a wider view on the game’s critical reception, head to GameSpot sister site Metacritic.

  • Game: Street Fighter 5
  • Developer: Capcom
  • Platform: PS4, PC
  • Release Date: February 16
  • Price: $40/£39.99

GameSpot — Review in Progress (No Score)

“When I’m playing Street Fighter V with friends, I’m completely lost in the heat of the moment. Win or lose, I’m attracted to the thrill of its action-oriented combat system, which discourages overcautious behavior and keeps fights moving along. There’s an excellent foundation here, and for now, I am going to keep playing until I can put the servers to the test on launch day.” —Peter Brown [Full review]

EventHubs — No Score

“Street Fighter 5 provides fun, frantic, fighting action for players of all skill levels. V-moves give newcomers an easy way to perform strong attacks, while leaving much room for exploration from hardcore fans. The game feels fairly limited in single player features at the moment, but we will be seeing much more content next month and in the future, all of which will come free of charge. Street Fighter 5 is a strong successor to Ultra Street Fighter 4 and one that is a very welcome addition to the franchise.” — Steven Chavez [Full review]

Shoryuken.com — No Score

“Is Street Fighter V fun? Yes, it is. Is it lacking out-of-box features that should be industry standards by now? Absolutely. Be sure to keep that in mind if you don’t expect pure competition to carry you through the next few months.” — SRK Staff [Full review]

IGN — 8.0

“It’s hard to criticize something that seems like it was tailor-made for a wannabe competitive player like me, but I just can’t ignore how little Street Fighter 5 does for the average fighting game player. It sports a wonderful, diverse cast of characters, places a clear emphasis on strong fundamental play, it gives competitive players a great online experience, and it does it all while looking gorgeous. Strictly in terms of mechanics and competitive features, Street Fighter 5 is just about peerless, but it has quite a ways to go before it stacks up against other fighting games – including its own predecessor – in terms of overall content.” —Vince Ingenito[Full review]

GamesRadar+ — 4.5/5

“At its core, still brilliant. Being brutally honest, your mileage with it – during the early phase of its life at least – will vary greatly depending on the availability of fight-ready friends in your immediate vicinity. Its pleasures are great and many, but for all of their eagerness to please, you’ll really need to explore them shoulder-to-shoulder with others. That, of course, is why the heart of any great fighting game truly beats, and Street Fighter 5’s beats as hard and loud as that of any you care to mention. As such, it would be a real shame if the curious new players it has so much to offer were turned off by its limited early content.” —David Houghton [Full review]

PC Gamer — No Score

“Provided you’re prepared to seek out the help Capcom should be giving you themselves (in my case, finding the Pastebin transcripts of a series of YouTube videos and collating them in a Google Drive folder, for heaven’s sake) and put in some time to learn the way the game and its varied cast of characters work, you’re in for a hell of a time. If you’re not so inclined, you might be better off waiting a few months for the rest of the game to arrive. Street Fighter V may launch this week, but it’s a long, disappointing way from being finished.” — Nathan Brown [Full review]

VideoGamer — No Score

“While the core of the experience is great, the trinkets around it do feel very bare-bones, mostly because the vast majority is coming via DLC. That’s not the end of the world, especially as the simple nature of playing VS mode with a friend never gets old, but I would assume quite a few people will raise a single eyebrow thinking about the bulk of content coming down the line, even if it can be earned in-game using 5’s built-in currency. Complicated and fiddly doesn’t even begin to describe it … The good news is that, as ever, Street Fighter 5 is the leader of the pack, even all these years later. If the servers can offer a solid online playground, too, then we should all be very happy.” —Simon Miller [Full review]

The Guardian — No Score

“Certainly much of how Street Fighter V works remains, even at launch, frustratingly unclear. Nobodycould offer a definitive judgement on the game today in good conscience. One thing, however, is certain: like throwing a punch in the dark, buying Street Fighter V today is a speculative gamble.” — Simon Parkin[Full review]

ShackNews — 7

“What is available now is a lot of fun. The overall fighting game mechanics feel incredible and a big step up from the Street Fighter IV generation. Even someone eternally in scrub tier, like myself, can feel like they can have a good time and eventually get better. That’s why the aforementioned is so frustrating, because Street Fighter V feels like a genuinely great fighting game and it’s hard not to want more.”

 

[Source:-gamespot]