EA Doesn’t Care for What Players Want, It Cares for What They Pay For: Ex-Mass Effect Andromeda Developer
Mass Effect: Andromeda gameplay designer Manveer Heir let slip some choice words about EA’s approach to game development on the Waypoint Radio podcast this weekend. Heir left Mass Effect: Andromeda developer BioWare and is now an independent developer. Considering the current context — with EA shutting down Dead Space and Battlefield Hardlinedeveloper Visceral, which saw its current project, a single-player Star […]