Gamers were subjected to a number of bad video game movies in 2016 like Assassin’s Creed and Warcraft, but how does the future look for game-to-film adaptations?
It’s no secret that the bulk of video game movies are met with scathing reviews, and with a few exceptions, many also bomb at the box office. However, at the start of 2016, there were those that believed that video game film adaptations would finally buck the trend of being considered bad movies, with promising films like Ratchet & Clank, Assassin’s Creed, Warcraft, and others.
Part of the reason why some people had more optimism for 2016’s slate of video game movies was due to the involvement of the developers behind them. Insomniac not only assisted in the development of the Ratchet & Clank film, but it also released a reimagining of the original to align the franchise’s lore with it. Blizzard offered consultation to the Warcraft filmmakers, and Ubisoft Motion Pictures produced the Assassin’s Creed movie.
Combine the involvement of game creators with all-star Hollywood casts, and it seems like 2016’s game-to-film adaptations had all the tools to succeed. However, Assassin’s Creed, Warcraft, and Ratchet & Clank all opened to negative reviews. Ratchet & Clank bombed at the box office, and Assassin’s Creed is struggling so far, debuting in fifth place during its opening weekend. Warcraftmade more money than any other video game movie to date, but even then, it didn’t perform quite as well as people were expecting – especially at the domestic box office.
2016 wasn’t the year of video game movies that many thought it would be, but that doesn’t mean all is lost. Some genuinely believe video game film adaptations will be as big as comic book movies one day, and if we take a look at the future of video game movies, it’s easy to see at least a few promising projects in development.
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